Friday, October 22, 2021
HomeGamesSuggestive Gaming Breaks Down “What You Need to Know” About Psychonauts 2

Suggestive Gaming Breaks Down “What You Need to Know” About Psychonauts 2

Suggestive Gaming Breaks Down “What You Need to Know” About Psychonauts 2

August 25, Psychonauts 2 will be unleashed on the world via the Xbox, PC and Xbox Game Pass consoles, continuing the story of Razputin “Raz” Aquato, a former circus performer who left the big top behind to pursue his dream career as a psychonaut. If you haven’t played the first game, now might be a great time to check it out for free with Xbox Game Pass. You do not have the time ? Well, you might want to take a look at the latest video (embedded above!) That describes the story so far, thanks to our friends at Suggestive Gaming. Once you’re done, be sure to take advantage of our Q&A with the Suggestive Gaming team below, in which they share part of their process.

Q: Could you walk us through the typical process of creating a “What You Need to Know” timeline video?

A: First of all, I’ll be playing all the relevant games in the series I’m covering, capturing all the footage along the way; sometimes it’s easier than others, depending on the availability of titles. Once I get all the pictures, I go into search mode and start looking for any additional material (like novels, comics, movies, etc.) and start taking notes on them. With all my notes in place, I look at my images and write my script to summarize the games, while filling in the blanks with the additional material. Then all that remains is to record my script and edit it all together in the final video that everyone sees on YouTube.

Q: Apart from just presenting a recap of the main story, are you looking for something specific when creating a “What You Need to Know” timeline video?

A: In general, I will try to understand things that I think will make an appearance or become a major point of a new episode and I will focus on those things so that the viewer can have a better context if / when these. sons are stuck when they play the new game. Other things I like to include are fan favorite moments, even if they aren’t very important to the story. The Milkman tagline is a perfect example of something I knew I had to include in this particular video.

Q: Are you trying to strike a balance between using cutscenes and in-game moments?

A: It usually depends on the series. Some games keep almost the entire story in cutscenes, while others have you playing through the unfolding events. While I generally aim to keep my gameplay footage as presentable as possible, sometimes I am not happy with certain shots as the movement of the gameplay can be difficult to keep up with the short duration of the clips I use. Because of this, I like to keep using cutscenes whenever I can, but sometimes the gameplay moments are just too good to be left out.

Q: Was there anything in particular that stood out when you edited the Psychonauts 2 “What You Need to Know” timeline video?

A: The easy answer here is the “Milkman Conspiracy” level. There is a clear reason why this section of the game is so loved by the gaming community. The level design, quirky non-player characters, and hilarious writing create one of the most memorable moments I’ve ever had in the game. Other than that, I loved diving into the back- plan the Whispering Rock Psychic Summer Camp and learn about its entire history in the universe.

Q: Are there any narrative threads you hope to continue in Psychonauts 2?

A: Oddly enough, I am very excited about Dr Loboto. Learning its history in the Rhombus of Ruin gives an almost sympathetic quality to its history. Since we probably haven’t seen the end of him, I’m very interested to see how he fits into the story of the new game, as well as the true nature behind his actions in the Rhombus of Ruin.

Q: What was it like playing Psychonauts again? How did you first play Psychonauts in the Rhombus of Ruin?

A: I still remember coming home from the video store with the first Psychonauts. I immediately fell in love with the world and the characters, but unfortunately couldn’t finish it before my scheduled rental date. It’s such a shame it took me so long to get back to it, because I really had a blast, and it’s easily the most fun I’ve had to play through a game for the series. As a VR lover, Psychonauts in the Rhombus of Ruin was a super cool experience. I loved seeing all of the characters up close and in 3-D in all their polygonal glory, and as I mentioned before, I love what it added to the story.





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